A name that sends gamers into a killing frenzy and incites massive killing sprees.
A game that causes little kids to grab hold of their siblings heads and try to rip them off or reach in and try to perform open heart surgery barehanded.
A game that is corrupting the youth and turning them all into Charles Manson proteges and causing them to commit crimes more dastardly than anything one of the stars of Diff'rent Strokes could have ever devised.
Of course, if you're one to believe everything Joe Lieberman and his Gestapo want you to believe this is exactly what you think when you hear the name Mortal Kombat. I'm sure Joe and his boys though they had heard the last of Mortal Kombat - but guess what guys...
It's baaaacccck!
The first thing anyone is likely to notice about Mortal Kombat: Dark Alliance is the jump the game has made from 2D to 3D. One of the hallmarks of the first three MK games was the photo-realistic characters and backgrounds. While I will always be a fan of the old look, I am definitely digging the new one. So what if all of the characters look like living, plastic molded action figures, it still looks good. The character animation is top notch, especially when you compare the movements of characters in each of their different fighting styles. Even the menus look good and have a very DVD-like presentation to them.
The sound is just as good, if not typical. The deep, haunting melodies combined with screams and sadistic laughs really give the game a nice, moody feel. Just like Gauntlet wouldn't be the same without it's booming voice, the familiar 'Finish Him!' is still around, showing you that the game hasn't forgot all of its roots.