The majority of the controls in
The Legend of Spyro: The Eternal Night are exactly as you remember from the previous games. The Left Analog stick moves Spyro around the board and the Right Analog Stick moves the camera around him. If you want to reverse the camera movement, you can change it by pressing Pause and going into the Options Menu. The (X) button causes Spyro to jump. Pressing (X) twice will perform a double jump. The double jump does seem different in
Eternal Night from the previous games. I found that I had to press it twice much quicker than before, especially when time was frozen, or else it wouldn't register. I fell off quite a number of cliffs before I got the hang of double jumping in this game, and I've never had problems with it in previous games.
The Square button activates Spyro's breath attack. There are four different attacks that can occur: Fire, Electricity, Ice, and Earth. You use the D-pad to switch between these elementals. To perform Spyro's normal melee attack, you use the (O) button. Since you do have limited breath power, you're going to want to use your melee a lot. To charge your enemies, use R1. You can combine these attacks in many different ways to create combos. Spyro also has a couple new powers in this game. He can drastically slow down time for a short period of time. To slow time, press L1. Once it runs out, you'll have to wait on it to recharge before using it again. He can also release a Fury Attack. Fury Attacks are awesome. They'll kill just about anything around you. Once your fury meter is full, press R2 to activate the attack.
I've got to say, I miss the platformer Spyro. I liked following gem trails, paying Money Bags for information and searching for every little hidden thing. But, I do also like the action game that Spyro has become. The details and storylines are much more in depth and interesting, and the cut scenes are great to watch. If you liked A New Beginning, you'll love Eternal Night. It's not like the original Spyro anymore, but it's an acceptable change.