Good thing Bruce Wayne can take care of himself.
Batman: Arkham City retains the same formula as Arkham Asylum, but finds a way to ramp it up considerably. For one, the claustrophobic confines of the island madhouse are replaced with a couple miles of city blocks to zipline, glide and otherwise travel through. The new real estate offers loads of new spaces to explore, including old factories, subway tunnels and other areas claimed by Gotham's elite class of criminals.
Each area has its own villain-specific look and is absolutely stunning, combining just the right amount of comic book flair and personality with a dark, edgy atmosphere. I can't begin to tell you how much time I spent ziplining around the city just to look at all of the smaller details, including a few really neat Easter Eggs and narrative elements for sharp-eyed Bat-fans. Whatever gaps are left missing by the visuals are filled by the soundtrack, which is reminiscent of the grand overtones of Tim Burton's Batman films or Batman: The Animated Series.
Character animations are nearly flawless. Batman glides between movements with heavy, acrobatic grace. Even low-level thugs look really cool in motion, especially during oh-so-sweet slow motion close-ups of the final, knockout blow. Voicework adds to the character's overall appeal. Kevin Conroy, the ONLY voice of Batman (sorry Bale), is absolutely amazing and backed by a star-studded cast that includes Mark Hamill as Joker, Nolan North as Penguin, Grey DeLisle as Catwoman and Stana Katic as Talia al Ghul. The only missing piece is Arleen Sorkin as Harley Quinn, but Tara Strong does a great job covering the role.